Towers of the Wise

Towers are one of the notable structures you can encounter in Midnight. Strongholds of the Wise, these nearly impregnable refuges offer guidance and temporary aid, often enhancing your abilities.

For example, when you seek help within a Tower, you might receive guidance such as: A voice calls: “To find the Lord of Shadows, you must seek within the Forest of Shadows.”

You could also gain temporary aid, like: “Healer’s Touch: For the remainder of this day and the entirety of the following day, add +10 to your First Aid skill”.

The two most significant Towers are the Tower of the Moon, where you begin the game, and the Tower of Doom, where you must retrieve the Ice Crown to destroy it. 

The Tower of the Moon is located in the Forest of Shadows, while the Tower of Doom stands ominously within the Forest of Doom.

Along your journey, you may encounter other Towers, each providing unique guidance and skill boosts. These include the Tower of Ashimar, the Tower of Coroth, the Tower of Dodrak, and the Tower of Lothoril.

Morkin is a table-top, solo-player game inspired by The Lords of Midnight, the strategy and adventure epic fantasy game created by Mike Singleton and first released for the ZX Spectrum in 1984. The Lords of Midnight is often ranked among the greatest role-playing and strategy games of the 1980s.

You will step into the role of Morkin as he embarks on his quest to destroy the Ice Crown. Played on a hexagonal map, the game blends role-playing elements with strategic exploration and adventure. All you will need to play Morkin is the book, a pencil, eraser, a few dice and your imagination.

Developed under licence from https://www.thelordsofmidnight.com/

Artwork by Miguel R. Mata (@miguelr.mata)

Layout & Graphic design by Esteban Iglesias (@estebaniglesias_pro) for nonserial (@nonserial_pro)

© 2026 Morkin - Emenia Games. All rights reserved. Developed under licence from https://www.thelordsofmidnight.com/ -